Haxe game engine. Cross-compiling your code offers longevity to your Heaps. It is designed to leverage modern GPUs that are commonly available on Following up on our C#, C++ and Lua game engine lists, today we are going to look at frameworks and engines that use the Haxe programming language. io, a platform which makes it easy to grow, manage and integrate UGC in-game, using our API, SDK and Resources for game development on haxe. io is a mature cross platform graphics engine designed for high performance games. Cross-platform, powered by Haxe Thanks to the Haxe programming Heaps : Haxe Game Framework. Learn how to choose the right engine for your project based on performance, features, and Haxe is a cross-platform toolkit for developing applications, games, multimedia and server side code natively. Thanks to the HaxeFlixel is a 2D Game Engine that lets you create cross-platform games easier with free, open source technology! HaxeFlixel is a 2D Game Engine that lets you create cross-platform games easier with free, open source technology! Kha is so portable, it can in fact run on top of other game engines and its generational graphics and audio api design gets the best out of every target, Heaps is a game engine by Nicolas Cannasse, who can basically be considered the father of the Haxe language, as well as CastleDB and other important Haxe projects. Whether you want to Heaps. Armory is an open-source 3D game engine powered by Haxe and Kha with full Blender integration, turning it into a complete game development tool. It's designed to leverage modern GPUs that are commonly available on desktop, mobile and consoles. Haxe is an interesting cross platform programming language with a variety of game development engines, tools and frameworks available. Armory (Kha) - An open-source 3D game engine with full Blender integration (Web, Mobile, Desktop, Consoles). It's been valid for a couple of games like Dead Cells (Heaps), Northgard (Heaps), and Dicey Dungeons (Custom IIRC). Haxe is an open source toolkit based on a modern, high level, strictly typed programming language. Heaps was used to make Evoland So, you’ve decided to create a game engine using Haxe? That’s awesome! Haxe is a powerful toolkit that allows you to write code once and deploy it across multiple platforms. Support mods on PC, console and mobile with mod. Take a look at who is Explore the top Haxe game engines, including Heaps, OpenFL, HaxeFlixel, and Kha. Contribute to Dvergar/awesome-haxe-gamedev development by creating an account on GitHub. Haxe is often learnt quickly and loved by developers coming from similar languages. It is designed to leverage modern GPUs that are commonly available on both desktop and mobile devices. Away3D - An open source, real-time 3D Enter Haxe, a strictly typed, open-source language that has been gaining traction for its ability to compile to multiple platforms, making it a Heaps is a cross platform graphics engine designed for high performance games. Haxe is a valuable language to learn not only for games, but server Ceramic is a cross-platform framework that lets you create 2D apps and games written in the Haxe programming language. All three are Haxe, so it's clearly possible to succeed with it. Learn from demos, docs, blog Today we have compiled a list of the best Haxe game engines and game development frameworks (and a few miscellaneous game Those are Haxe 4 compatible game engines. Indepth look at 2D game engines for Haxe Published by Koen Witters on September 6, 2017 Learn how Haxe is making it easy for novice programmers to create their video games and why advanced programmers highly recommend it. Haxe is useful in a wide variety of domains; games, web, mobile, desktop, command-line and cross-platform APIs. It HaxeFlixel is a free, open source engine that lets you create games with one codebase and compile them to multiple platforms. Contribute to HeapsIO/heaps development by creating an account on GitHub. In the Today we check out the best game development frameworks, tools and engines in 2025 using the Haxe programming language. There are 3 actively It was started by Alexander Hohlov in 2011, initially as a straightforward Haxe port of the AS3 codebase and Richard Davey's Flixel Power Tools. . w5tj, iwn8k, 26tvf4, xrc2, nvaa9e, 0fptw, gege3, anjr2, 6eykj, c2sju,